Hey,
I like the search function.
Yet it’s really irritating when you are supposed to pick 100 sprites for items and every time you have to experience this performance/lag.
I’m attaching a gif below recorded in 30 fps of clicking sprite selection.
The one Loop of the gif shows TWO subsequent sprite selection clicks.
- The window turns white on start?
- On the gif I constantly try to scroll and only after a few sec it stops lagging.
- The items are also loaded in a reverse order to the starting scrollbar.
This problem exists for a long time, even before U6. So finally bringing it to the attention myself at least.
In that time I have done index rebuilding, looking for jesus, library folder clear, changing versions.
Gif was recorded on 6000.1.6f1
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Is there any other way to get rid of this or any timeline for improvement?
I sure you are great devs and can make it better. Wish you luck.


