Setup

I’m just curious as to what the more advanced Unity developers home studio setup might look like?

Two monitors? Is a 4k resolution a must-have for game-development?

Do you use a game-controller to test your gameplay? If so, what PC compatible controller would you recommend?
I’m planning on making a platformer and I hate playing platformers w/ keyboard controls lol.

Nah…had two but gave one away and didn’t bother to replace it.

Nope.

If it’s the sort of game that plays well with a controller, that’s kind of necessary, don’t you think?

I have a Logitech F310, which has a switch that toggles between standard generic USB mode, and Xbox360 mode, for those occasional games where the developers were brain-dead and decided to hard-code only Xbox360 controller support for some damn reason.

–Eric

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I do use two monitors most of the time, but it’s not a requirement — I just like to spread out a bit. 4k is certainly not necessary.

That depends on the game, but yeah, if it’s designed for a controller (like the fighting game I’m currently working on) then I do indeed use a controller for testing.

I like the PlayStation controllers, because the joystick placement on Xbox controllers is an abomination. But I understand that some people have opinions on this that are wrong (um, I mean, different ;)).

Then you should get a controller you like to play platformers with!

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I work on a single screen on my laptop. Normally while lying in bed or sitting on a couch.

I have a controller I use for testing. I only use it occasionally, most of my games target mobile or casual PC. So I have a throw away android device for testing as well. Really you should test with whatever your players will be using.

I use an xBox controller. Mostly because Deuteronomy says the PlayStation controller is of the devil. :stuck_out_tongue:

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