I wanted to share my experience advertising with Unity Ads, thus far.
I spent $1000 a day targeting USA for a racing game for 4 days(initially planned for 10 days).
The game was getting around 400 non-organic downloads for 4 days and reached number 60 in Games/Racing top chart for free games in both iPad and iPhone.
non-organic is a direct result of advertising. While organic, is derived from the App Store itself.
So the ads did work, and actually from the first day, the game popped up in the charts after being completely out of charts.
However, that being said.
To my shocking, being ranked 60 in Games/Racing didn’t generate the expected amount of downloads, not even close by miles!
It generated 40 downloads! that in USA App Store, where we are looking at a population of over 330 millions.
Talked to Unity Ads, they said, we care about the Ads and non-organic downloads.(still talking to them)
Talked to Apple, they said we can’t provide expectations for campaigns! (still talking to them)
I am totally disappointed thus far for spending that much money with absolutely no return on the investment.
The moment you pull the plug on the money hungry campaign, the rank goes back to out of charts!
Anyone has any idea of what’s going on?!