Should I use this C# Messenger in a phone-based game?

Hi all, question is simple.

Will i experience a big performance impact using this C# Messenger
( in my phone game?

Also explain your answers (please do not answer just “yes” or “no”).


Yes it will have a performance impact. It’s adding a lot of string lookups and overhead to function calls. I wouldn’t overuse it, but if it speeds up your dev process, go for it.

Will it be bad enough to affect your game? No idea. I don’t know what your game is.