i made a simple character movement patern and it works fine on my pc.
the img is a simple vresion of it.
it does make save points each turn that is something were to go wrong it would reset the character to its previous save point. and that works fine on the pc.
but on the phone it somtimes walk thrue walls.
i seem to have more problems with the s3 mini than my s2+
wich only occasionaly has this problem.
the sides are checked with raycasts and it all happens in the same update in one object.
acording to the profiler only rendering seems to be a bit high. the rest seems fine i get 30 to 40 fps on my s2+ and 14 to 18 on the s3 mini.
i have a max of 40 drawcalls and about 60 batches. all img are on 16 bit 256. their is still no sound in game.
how can i improve this ?
