Simple limiter

Not to take the credit from others… I pretty much just butchered

to my needs.

That contains enough info for both the sin osc and the limiter projects.

Enjoy

and here is just for funz (and to say thanks for that great info) a full implementation of a wind example (that they sell I think for certain platforms - not unity as far as I know) that is linked to the onscreen info, which is cool enough to share. :slight_smile: and would be the kind of thing I would like to implement. data → sound

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