Size Problem....HELP ME PLEASE

hello, i’m using unity to do my university project…
i used GUI.Button to do all and very thing worked well

i used GUI Skin Empty(i remove all images)
but…
in some where else when i call GUI.Label nothing work well, but one i change it to GUI.Button it work well…

Please take a look:
Variable

var gSkin:GUISkin;
var gSkinEmpty:GUISkin;
var questionFont:Font;
var backGround :Texture2D;
var qMark :Texture2D;
var aMark :Texture2D;
var markSizeWidth:int=12;
var markSizeHeight:int=24;
var sideOffset:int=65;
var questionListLinesOffset:int=25;
var answerListLinesOffset:int=25;
var questions:QuestionAnswer[]=new QuestionAnswer[1];

private var oldScreenWidthSize:int;
private var oldScreenHeightSize:int;
private var nextQuestionOffset=0;
private var nextAnswerOffset=0;

private var indexQuestionPage=-1;

class QuestionAnswer
{
	public var Question:Texture2D;
	public var currectAnswerIndex:int;
	public var Answers:Texture2D[]=new Texture2D[4];
}

Function

function DrawQuestions()
{
	GUI.skin=gSkinEmpty;
	GUI.skin.font=questionFont;
	var i=0;
	if (indexQuestionPage==-1)
	{
		for(i=0;i<questions.Length;i++)
		{
			if (questions[i].Question)
			{
				nextQuestionOffset=i*questionListLinesOffset;
				if(GUI.Button(Rect(this.GetComponent("GUITexture").pixelInset.x+this.GetComponent("GUITexture").pixelInset.width-sideOffset,this.GetComponent("GUITexture").pixelInset.y+120+nextQuestionOffset,markSizeWidth,markSizeHeight),qMark))
				{
					indexQuestionPage=i;
				}
				if(GUI.Button(Rect(this.GetComponent("GUITexture").pixelInset.x+this.GetComponent("GUITexture").pixelInset.width-sideOffset-(markSizeWidth+questions[i].Question.width),this.GetComponent("GUITexture").pixelInset.y+120+nextQuestionOffset,questions[i].Question.width,questions[i].Question.height),questions[i].Question))
				{
					indexQuestionPage=i;
				}
			}
		}
	}
	else
	{
		var nextAnswerOffsetApplyed=0;
		GUI.Button(Rect(this.GetComponent("GUITexture").pixelInset.x+this.GetComponent("GUITexture").pixelInset.width-sideOffset,this.GetComponent("GUITexture").pixelInset.y+120,markSizeWidth,markSizeHeight),qMark);
		GUI.Button(Rect(this.GetComponent("GUITexture").pixelInset.x+this.GetComponent("GUITexture").pixelInset.width-sideOffset-(markSizeWidth+questions[indexQuestionPage].Question.width),this.GetComponent("GUITexture").pixelInset.y+120,questions[indexQuestionPage].Question.width,questions[indexQuestionPage].Question.height),questions[indexQuestionPage].Question);
		for(i=0;i<questions[indexQuestionPage].Answers.Length;i++)
		{
			if (questions[indexQuestionPage].Answers[i])
			{
				nextAnswerOffset+=answerListLinesOffset+questions[indexQuestionPage].Answers[i].height;
				if(GUI.Button(Rect(this.GetComponent("GUITexture").pixelInset.x+this.GetComponent("GUITexture").pixelInset.width-sideOffset,this.GetComponent("GUITexture").pixelInset.y+120+nextAnswerOffset,markSizeWidth,markSizeHeight),aMark))
				{
					//check asnwer...
					//apply scores...
					//back to first page
				}
				if(GUI.Button(Rect(this.GetComponent("GUITexture").pixelInset.x+this.GetComponent("GUITexture").pixelInset.width-sideOffset-(markSizeWidth+questions[indexQuestionPage].Answers[i].width),this.GetComponent("GUITexture").pixelInset.y+120+nextAnswerOffset,questions[indexQuestionPage].Answers[i].width,questions[indexQuestionPage].Answers[i].height),questions[indexQuestionPage].Answers[i]))
				{
					//same as top
					//check asnwer...
					//apply scores...
					//back to first page
				}
			}
		}
	}
}

the out put i get:
first page, every things perfect:


second, i used GUI.Label , second page (question show small and with long distance…) other item (answers) don’t shown

third, i used GUI.Button , second page (question is shown as it should be…) other item still don’t shown

please answer…

please help me :cry:

PLease Help me… i’m on hurry

any help ? guide? … pleasE?