Is there some way to slice and name different sprite sheets in the same exact way?
For example, I’ve got multiple maps in my game that will each use a different sprite sheet.
Each sheet is laid out in the same layout, but with different sprites. I’ve got a naming convention for each sliced sprite in the sheet and I want to slice the other map sheets in the same exact way with the same exact naming convention.
Is there some way where I don’t have to slice every sheet manually and name everything manually?
I’ve had a look at the meta files, they seem to have unique GUIDs for each slice, it doesn’t seem like copying the contents of the meta files would work
Well… Actually I just tried pasting the contents of the meta file from the first sheet to the other sheets (except for the first 2 lines) and it does actually work. I guess that’ll do for now.
Somewhat unrelated - but I wished Unity would include some tools to help with automatic naming of sprites using prefixes/suffixes. So I dont have to type the same thing over and over again with a _2 and _3
Thanks - this worked for me as well!
Though I also opened the meta file in a text editor and did a find-replace on the old-filename and new-filename so that the sliced images are named correctly.