[Solved]
float someFloat;
void saveThis(){
PlayerPrefs.SetFloat("value", someFloat);
PlyaerPrefs.Save();
Thanks I just setfloat on the gameover function and it worked. Thanks
YOuR VVELCOME!
you dont need to use .Save().
[Solved]
float someFloat;
void saveThis(){
PlayerPrefs.SetFloat("value", someFloat);
PlyaerPrefs.Save();
Thanks I just setfloat on the gameover function and it worked. Thanks
YOuR VVELCOME!
you dont need to use .Save().