Spell Indicators
Add polish to your top down RPG or MOBA game by adding Spell Indicators. No longer will your players be frustrated at aiming their skill shots or gauging the area and distance of their abilities! The package has been created to be as hassle free as possible, and is flexible enough that you can easily change colors, add custom graphics and an array of your own indicator types when the time comes. Spell Indicators comes with a base set of 3 clean and simple splat graphics that will suit any genre of game. The code is extensively documented with a step by step text tutorial, as well as a simple demo example if you need.
Hey guys!
I noticed that MOBA and RPG development was a common occurrence, so I decided to make a package so everyone can easily implement LoL and Dota-like spell indicators in their game.
Included in this package;
- A base set of 3 clean and simple splat graphics
- A Component for managing Spell Indicators on your Character
- A Component for handling the behaviour on your Spell Indicators
- An interface for switching between different Spell Indicators via code
- A text tutorial for implementing the above into your game
https://www.youtube.com/watch?v=D2Imgf-Rpu8
The demo scene shown above is available in the package.
Spell Indicators comes with a simple text tutorial to get started, with some extra information on how to extend the package with additional splats or how to map splats to individual spells rather than spell types. The code is open source, and thoroughly organised and documented.
Modification is easy, the implementation was made to be as dead simple as possible to allow the developer to make changes easily without having to navigate through piles of code to figure out how to change something.
Please contact me at werewolfgamestudio@gmail.com if there are any issues, I am happy to make any amendments to the package as soon as possible on your request.
Thanks and I hope you enjoy the new package!