Sprite editor help

Is there a way to change the custom pivot point from a circle to an actual point? It is difficult to eye-ball that thing. I always end up with animations that are a few pixels off.

Is there a way to display a grid that aligns to the pixels?

You can punch in the normalized X and Y at the bottom right, but as far as I know there is no snapping option for pivot setting :confused:

Your best bet is probably finding the pixel you’d like to use as the pivot, and calculating the pivot position for that:

pixel position = (100, 50) ← the pixel relative to the bottom left of the sliced sprite
sprite dimensions = (800, 600) ← the sliced sprite size
pivot position = pixel position / sprite dimensions = (100/800, 50/600) = (0.125, 0.083)

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