Strange UI Editor graphic gltiches in Unity3D 5 on Windows 10?

I’m experiencing some strange display errors in the Editor menu layout - this is happening all over the GUI for some reason

61585-unity3deditorerror.png

Menu errors like this, “Components” doesn’t work correctly when I try to add something - I can still click, but it acts as if the menu animation is wonky. I’m running a GTX 950 with 2GB, and 16GB DDR4 on Windows 10 - Unity version 5.3.1f1

Okay, did figure some additional information out: It's only happening in the editor proper, not in the Window for Unity itself. The animations are only screwed up there.

I have a GTX980 8GB and 16GB of ram. Running Windows 10. Everything is up to date but I am having the same problem.

Same issue here been looking all over for a fix with no luck MSI notebook, Win 10, I7 processor, GTX960M with Optimus, 8gb ram. Hope someone can help

Same here with last beta version 5.3.4f1, windows 8.1 and a msi optimus, set on "nvidia prefered". Same thing with different power scheme

9 Answers

9

I found that the MSI equivalent of the sonic studio fix is to exit out of “Nahimic for MSI”. Fixed the problem for me.

Worked for me too, tyvm.

Thank you!!!! This worked for me too: Windows 10 Unity 5.4 gtx 980ti

Thank you! I've been looking for a solution for this for ages! (Just found this post)

This worked for me too. Thanks! I'm amazed you could find this fix when it looks so unrelated

Basically if I press any two keys to move horizontally it just quickly switches between the facing animation for both directions. Other than that trying your code also made it so that some times just pressing the left key makes it do what I described in the last sentence.

try add -force-d3d9 to the unity shortcut to force dx9 mode.

it solved this glitch for me.

69598-2016-05-07-13-10-24-proprietes-de-unity.jpg

Or you could also do it from Player Settings: http://answers.unity3d.com/questions/1005447/where-to-disable-direct-x-11.html

For me the problem was Sonic Studio by ASUS. It’s running in the system tray. Exit that program then restart Unity.

Thanks, this fixed it for me :)

I would just like to confirm killing Sonic Suite fixed the problem for me too.

Confirmed, Sonic Suite was the issue. Thank you.

I believe I may have found a solution, but I am not sure. I seem to have fixed this by altering and changing the theme of Windows 10, and so far, this blurriness has stopped occurring. However, it’s still a problem in general as it suggests a potential bug.

Hey There, I'm having the same problem, "File", "Edit" etc are all visible, but for me, nothing else, no buttons, not text nothing. I have attached an image.... [69597-unity-fail.png|69597] I have tried changing themes with no success. I'm on an Intel i7 2600k, 16gb of Ram and a 570 GTX direct cu II

Exact same problem here… The whole ui flickers, the play is glitchy and sometimes I can’t even exit play mode. The menues are acting the same as the image on first post…

Windows 10 x64
Asus Maximus VIII Hero
Intel I7 6700k
2x GTX 970 SLI
32go Corsair DDR4 @3200mhz

All drivers and firmwares updated

A fix for this would be welcome

EDIT

After trying above mentionned solutions, killing Sonic Suite by Asus does the trick! Thanks for that. But anyway Unity devs, please fix this :slight_smile:

So whats exactly happening now ??

I was having the same problem with win10 and Unity 5.4 and quitting out of the MSI Nahmic tray application also fixed it for me!

I had the same problems but, the solution was to enable “Enable desktop composition” and “Use visual styles on windows and buttons” (on “Windows+Pause” key > System Properties > Advanced > Performance > Visual Effects > check “Enable desktop composition” and “Use visual styles on windows and buttons”).

I’ve been having the same issue since the version 5.2 or somewhere around that, and I don’t know am I the only one experiencing a choppy crippling slow frames per second performance in both the editor window and the game mode?
Turning off SS does help a bit but does not fix the issue entirely, when running the Unreal editor 4 or Cry engine editor, there are no such issues even with SS turned on.
Unreal editor runs with 120 fps on my system and Unity barely runs at 30 fps on an empty scene.
If they keep releasing Unity versions in this bug ridden state, then I have to bite the bullet and say good bye to Unity, even though I have invested quite some money in assets over the past years.
Never had an issue like this with Unity 4.
I hope the Unity Developer team wakes up to the task soon and get’s this and other shortcomings fixed.
This is so disappointing.

add -force-opengl in shortcut, its generally more stable than dx9 on most computers, fixed the problem for me after graphics card driver update.