Any modern file system explorer has forward and back buttons, but the project window in the Unity editor does not. Is there anyone else that thinks this would be super useful to add?

Any modern file system explorer has forward and back buttons, but the project window in the Unity editor does not. Is there anyone else that thinks this would be super useful to add?
Was just thinking I’m working on prefabs and the original meshes at the same time. this would be incredibly handy for going back and forth between 2 folders which does come up from time to time without having to cycle a large project fall of folders down a slide bar menu.
someone made this, looks very handy, but didn’t see it work on folders.
I could not agree more, viewing your assets is a pain, to the point where sometimes I can’t be bothered looking through them properly and perhaps use somethign I wouldn’t have if there was a back and forward button. I was just thinking there I wonder how easy it would be to make this ourselves? Or impossible…?
I would also like to see a simple Back button in project window. I’m surprised this thread hasn’t received much attention yet. This such an obvious functionality missing from an otherwise great product.
Another request that never caught anyone’s attention…
I’d very much like to see a back button in the project view too.
We need this too!
I’ve never considered wanting a back button in the project view. You may like locking windows even better. You can open as many windows as you want of any type, then lock each one to avoid them from changing when you click on various things. This comes in very handy when you need to see multiple things at once.
Too messy, especially when a good old back/forward small arrow would do the trick neatly. Each time I browse the project assets, I look for it.
I can’t second this more.
My team needs this in Unity!
This feature would be extremely useful.
unity please add these buttons, its a joke they arent there already. so annoying
We had these in the previous engine that I worked on, so I made a small editor plug-in to do it using hotkeys (F1/Shift+F1 by default but configurable in Edit/Shortcuts).
Need this, particularly when I click on a reference on some game object and want to go back to where I was before.
It’s a pain to find the path all over again.
I’ve wanted this for years. It should also work with the forward and back mouse buttons.
The same buttons on the Inspector window would be just as useful.
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https://github.com/wappenull/unity-cutcopypaste-nav
Hey, I tried to make that, with the help of starting code from CutCopyPaste (originally from x.com)
Now you can
Known issue:
Wappenull, thanks a lot, you are a life-saver.
I missed this functionnality for such a long time (and don’t really understand why it’s not in Unity by default).
Second this!!
One of the most missed QoL features.