Check out the Github page here!
Hey everyone! This started off as a simple project quickly grew to be my own take on a text based adventure creator with one goal: simplicity first. While most other text based adventure creators are difficult and often require you to code, build your own systems, or connect everything into a giant bowl of spaghetti, TBABuilder does the heavy lifting so you can just focus on making your story.
Being in Unity also comes with its perks. It’s open source and very easy to modify since you’re also using the same tool it was made in. You can easily add effects, filters, change the font, and maybe even add some graphics. The code might be a little spaghetti since I’m relatively new to Unity myself, but all feedback is welcome.