*Please see the attached image, the image itself can explain my question.
I have two light, which is point light and spotlight. Both of them are set in important, has a soft shadow type, and Baking is set to realtime.
For this problem I tried to solve it using the knowledge I get from other forums. So here are the following things I tweak:
- I changed the value of Pixel Light Count, I put it on “10” (still have the problem).
- I tried to play with rendering path, forward rendering and deferred rendering (this isn’t solve my problem).
- I also increased the “Scale in Lightmap” to “128” (nothing happened).
- Tried to play with Color Space, linear and gamma but I still have the problem.
here is the link:
https://drive.google.com/file/d/0B1vRoOkOP-y8bTJHOThkMnBiMTA/view?usp=sharing
I hope you can help me, thanks in advance!