Textures don't import to unity with blender.

When I build my objects in blender, I save them under the .blend format and when I import them to unity the textures aren’t showing up. What am I doing wrong?

The textures are not included into the .blend file , you have to copy them with the .blend file into the same folder (Or sub folder).
Only then unity can create and assign the Materials Automatically.

I imported the texture with the blend object into the same folder and I’m still having issues. I need more specific directions.

Arg sorry , i forgot to add something , sorry of that.

http://docs.unity3d.com/Manual/HOWTO-ImportObjectBlender.html
Looks sadly like its not supported for blender.

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Ah, I see. You have to export an .FBX file and drag and drop it into unity. Then you have to drag and drop the textures into the same folder. Then you have to drag the textures into the inspector when the object is selected and put it into the texture box. Thanks for the help man.