The player is passing through a wall during an animation (859815)

When I am trying to rotate the world using an animation, there’s a problem that the player is passing through the first wall during the rotation and stops at the second wall.
I have tried to play with the colliders and with no success, any suggestion or help will be appreciated.

I am attaching a short video that will illustrate the problem. I have used “Time.timeScale = 0.1f” in the video to better illustrate the problem.

Can the ball go through the wall BEFORE it rotates?