Last night, the Unity editor suddenly started to run at 3,000 FPS. It was amusing at first, but it’s become problematic because I can’t test my game with everything moving at super-fast speed.
If I export my game to a tablet or phone, the FPS is normal, but within the Unity editor, the game is moving at ridiculous speeds.
This has happened before. Whenever this happened in the past, I was able to get it back to normal speed by simply closing and re-opening Unity. However, that isn’t working this time. I’ve even reset my PC, and I’m still getting super-speed in the Editor.
Can anyone tell me how to get Unity back to normal?