So, there is my problem :
so , i have a script which works with Time.deltaTime.
When i’m running scene, this Time.deltaTime works fine.
When i’m loading this scene(where is my script), Time.deltaTime is always 0
What can i do ? Why this happens?
if the time Scale
is Zero, your game are paused. make sure that none of your script are making your time Scale
. just when your game are need to paused.
Also try to change back time Scale
to original state (default value is 1) when you not in playing mode.