Greetings, my team is working around to developing a top down 3D style of game where one controller drives both movement direction as well as where the character model will be facing. Something like what the Minigore game camera and control does.
Is there a resource that I can refer to? My programmer seems to be facing the same problem over and over again trying to get it to work the way we intend it to. Much thanks!
The penelope tutorial on the unity website can be very helpful for control methods on the IOS
But i see the problem you're running into, its a horrible one and I am experiencing a similar one, I want to make my game run with top down shooter elements, the only solution i can find is to use the player relative control set up from the penelope tutorial
where the one analog controls the camera and the other controls the players movement, also allows for more micro management