[UPDATED 29/01/11] –
PLAY NOW!
Now with insane pineapples too!
Things to do:
High Score Leaderboard
Main Menu
Replay Button
Yes, I know, I’m the slowest developer on earth. Anyways…
The idea is to get as many points as possible - so far, there isn’t any other goal than that.
Movement is controlled with WASD, shoot with the mouse.
Important!: 3 special abilities: Orbital Laser, press 1 to use, which restores lost health when it kills enemies! Press 2 to use the flamethrower! Press 3 for temporary invincibility…woOoOooO!
The enemies can walk through walls, but you cannot.
Added a couple more enemy types. Now, every 1000 points grants you a free life. Add in some purty graphics for fun.
Need some feedback – was it too easy, too hard? Too boring? Too fun? Post your high scores! Any suggestions would be great to help improve it.
Original Post
Howdy Unityers,
In an effort to improve my skill in Game Design, been working on a top down shooter over a past couple weeks between work and school, and just want to see what people think so far. Still very early on, very open to any suggestions about how the gameplay could be improved in any way. Lots of lasers and explosions so far, though.
The game gets progressively harder depending on how many points you have! Lots of work to be done though, and most of the sounds are temp (they’ve been kidnapped from various games for now).