Trail Renderer (182840)

Hi! I’m new to using the unity forum but I need help with a project!

I’m trying to create a VR tron cycle like game and having trouble with a trail renderer. I’ve been playing with the existing component in the latest unity but it’s lacking the shape of the trail I want. The goal is to have the trail as thin as I can (think of it as a narrow rectangle) and follow the turning and leaning of the bike.

I’d also like the end of the trail to disappear by breaking apart more like pixels than a fade if possible too.

Any help with both would be greatly appreciated!

1 Answer

1

The effect you want simply isn’t going to be possible with the trail renderer.

You will need to generate a mesh dynamically that does what you need. This should get you started:

Thanks for the Resource! I'll look into it