Trigger Parameters not working inside Animator Trigger action (Unity + Playmaker)

Hello Everyone,

I am new to Unity and Playmaker and I need some help here.

I am creating a 2D platformer game and have used Fantasy Hero Editor asset to use a readily animated hero character(and stored as a prefab).

While setting up the basic player controller/movements using Playmaker, I have managed to move the character left and right along with flip left and right action.

Now the problem is that I am not able to trigger the walk animation of my character model.

My trigger parameters of Stand & Walk are not visible when using the Set Animator Trigger action > Specify Game Object > selecting CharacterPrefab. The Trigger field shows the message as “No Trigger Parameters…”

I have already setup the stand and walk triggers in the Animator window. Still it’s not working in the “Set Animator Trigger”. I have also attached the screenshot here. Can someone help me here?

Thanks in advance!

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I had used below reference video to start working on my character movement in Unity + Playmaker:

Hey,

I’m pretty sure you have to type in the trigger parameter you want (Stand, Walk, etc). It’s been a long while since I’ve used Playmaker, but I think there are a few actions that work that way, and automatically finding variables/references/parameters doesn’t always work if I remember correctly.

Also, in the future, if you have a question about Playmaker, you’ll find answers much quicker posting on their forums: PlayMaker Help

I doubt there are many Unity forums users that have much experience with Playmaker.

Thanks for letting me know! Cheers.

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