Hey Devs!
I’m really excited to bring you this week’s tutorial on how to make your ranged enemies shoot more interesting projectiles! While not strictly AI, it is directly related to your AI being engaging by having projectiles that don’t only travel in a straight line.
As always, full project is available on GitHub: GitHub - llamacademy/ai-series-part-8: Full project of the end state of the AI Series Part 8 video where we dive deeper into bullet mechanics by adding homing bullets and noise to the path they take - this is the END STATE of the tutorial.
If you would like to follow along, check out the part 7 code: GitHub - llamacademy/ai-series-part-7: Full project of the end state of the AI Series Part 7 video where we add the ability to have Ranged enemies shoot projectiles with Rigidbody physics