My game is made for landscape play, I built with a dummy splash screen within Unity.
I made sure that Auto rotation is enabled with Landscape Right and Left ticked.
Launch screen setting is on “None” as don’t need this.
I added the dummy splash screen in every Splash Image box within Unity
I then once in Xcode added the real splash screens, correct orientation and all.
Issue: When launching the game for a split second the splash screen is in portrait mode then quickly changes to landscape mode? its really bad user experience and looks unprofessional.
Is anyone having similar issue, any workaround or I’m doing something wrong?
Update: After downloading 4.6.9 final and not assigning any splash screen in Unity (manually assigned within Xcode), the issue still not resolved. I know updated my devices to iOS9.1 and checked iPhone 4s and iPhone 6 and same problem. Initially thought it was specific to iPhone 6+.
There is another thread about this and editing code in SplashScreen.mm
Thank you, finally after week of stress over this, something so simple has solved it…
Appreciate your response and apologies for some negative feedback.