Unity 6 - Broken Wireframe Mode

Was surprised to find no mention of this online, so I hope I’m not alone with this issue - but in Unity 6, changing the scene view to Wireframe Draw Mode results in glitching and flickering of objects. All the other draw modes work fine.

Unity Version: 6000.0.21f1
Render Pipeline: HDRP 17.0.3

Repro steps:

  1. Start any 3D HDRP project with the aforementioned Unity version.
  2. Switch to Wireframe Draw Mode in the scene view, and observe mesh renderers flickering and glitching.

Unity_2024-09-30_17-25-01

2 Likes

Thanks, I logged it on our side.

2 Likes

LTS January version and this is still present…

February and still not fixed

Unity 6 0.31f1 here, still not fixed, was it because i’m still using older version?

Hey, I just checked and it has been fixed starting :

  • 6000.0.38f1
  • 6000.1.0a5