Unity Ads 2.0 + Admob mediation

Hello,

As I understand from version 2.0 the Unity Ads is integrated as a service in the Unity, which means no more sdks to be downloaded. However, for the admob mediation to work I need to include Unity Ads’ sdk in to the lib folder for the admob plugin to recognize it…

Just started to work on mediation thing and I’m confused, what should I do? Any ideas?

Hello @DalerHakimov , have you had any luck getting this to work? I am trying to update all of my ad mediators and ad network SDKs but UnityAds 2.X doesn’t seem to work with the AdMob adapters. I am on iOS though … I might be luckier on Android.

So, after some research there are seems to be 2 problems which needs a solution. In my case, as I’m developing for Android, all my libs were *.jar files, before… now they changed it to *.aar… So, to get the Admob work in the Unity I just purchased asset from the store, which solves the integration of Admob to Unity. I didn’t want to spend time on getting things to work by downloading the official free version… Also, Google is pushing the Firebase kit everywhere and it’s really a trouble to get it working, so $$ solves this part forever… A lot of things have been changed.

Once Admob+Unity is done. Then you have to integrate the Unity Ads sdk. Here is a link to their github page.

https://github.com/Unity-Technologies/unity-ads-android/wiki/sdk_metadata_mediation

So you have to download the *.aar package of unity and then integrate it.

Hope you will succeed :wink:

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It looks like the adapters are coming out soon. I think I’ll wait a bit :slight_smile:

They don’t really have a choice to get it out asap because of UnityAds 1.X not being iOS 10 ATS compliant so it shouldn’t be long :smile:

where did you get this info?

Asked some of our contacts. I’m mixing up e-mails though. I don’t know when they’re out but at least someone’s working on it

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UnityAds 2 work well with admob ,gps,and firebase
https://github.com/unity-plugins/google-play-game-service-unity-plugin