As I understand from version 2.0 the Unity Ads is integrated as a service in the Unity, which means no more sdks to be downloaded. However, for the admob mediation to work I need to include Unity Ads’ sdk in to the lib folder for the admob plugin to recognize it…
Just started to work on mediation thing and I’m confused, what should I do? Any ideas?
Hello @DalerHakimov , have you had any luck getting this to work? I am trying to update all of my ad mediators and ad network SDKs but UnityAds 2.X doesn’t seem to work with the AdMob adapters. I am on iOS though … I might be luckier on Android.
So, after some research there are seems to be 2 problems which needs a solution. In my case, as I’m developing for Android, all my libs were *.jar files, before… now they changed it to *.aar… So, to get the Admob work in the Unity I just purchased asset from the store, which solves the integration of Admob to Unity. I didn’t want to spend time on getting things to work by downloading the official free version… Also, Google is pushing the Firebase kit everywhere and it’s really a trouble to get it working, so $$ solves this part forever… A lot of things have been changed.
Once Admob+Unity is done. Then you have to integrate the Unity Ads sdk. Here is a link to their github page.