How to use Admob Mediation for mmedia on unity ?

need help, newbie here.
im stuck on 3rd step and 4th step on this http://docs.millennialmedia.com/android-SDK/AndroidSDKInstall.html
because i never use eclipse or androidstudio.
is mmedia have unitypackage ?
or is there any other way without using eclipse or androidstudio ?

We currently have support for MoPub and Fyber mediation services. HeyZap might also be worth looking into. I’m not familiar with millennialmedia, however most mediation integrations will require you to dive into native code at some point.

Warning!
Nikkolai- any plans to build an AdMob mediation adapter? I ask because that would be awesome and allow Devs the ability to switch between AdMob, iAd and Unity Ads on the fly

thx for the help,
now i still confused with the new guide nikkolai post, on this part
Download the UnityAdsMopubEvents.java class from the unity-ads repository.
then what should i do with that unityadsmopubevents.java ???

so far i put both admob and unity ads on my game. but not as mediation.
i use this code, but it’s weird, the first time it’s show both admob interstitial and unity video at same time. after that usually it’s just admob interstitial.

Code :
if(deathcount % 5 == 0) {
if (interstitial.IsLoaded()) { //admob interstitial
interstitial.Show();
}
else
{
if(Advertisement.isReady()){ //unity video ad
Advertisement.Show();
}
}
}

this code should be showing the admob interstitial or unity video ad every 5 deaths not both…

i thought after learning unity i don’t need to learn eclipse, looks like i need to learn eclipse too lol