Unity Editor gamma out of whack on MacBook Pro

Hi all,

Since updating to 2022.3 the gamma of the whole editor is way out of whack on my MacBook Pro. It looks like it has something to do with the display, It works fine when connected to an external monitor.
I haven’t been able to fix it with display settings though :frowning:

Unity 2022.3.16f1
MacBook Apple M1
MacOS 14.2.1 (23C71)

Just wondering is anyone else experiencing this? It’s really hard to work with like this.

Thanks,
Pete

Okay someone figured it out for me!
I’ll just post it here in case it helps someone else (or me next time I forget).
Head into the Project Settings/Player/Settings for Windows, Mac, Linux/ then search for HDR and turn these off.

9588364--1358311--Screenshot 2024-01-18 at 10.47.39 am.png

It seemed a bit unintuitive because I’m not actually building for Windows, Mac or Linux and I would have thought it’d be more of a Settings/Preferences thing, anyway ¯_(ツ)_/¯ all good now.