Since updating to 2022.3 the gamma of the whole editor is way out of whack on my MacBook Pro. It looks like it has something to do with the display, It works fine when connected to an external monitor.
I haven’t been able to fix it with display settings though
Unity 2022.3.16f1 MacBook Apple M1 MacOS 14.2.1 (23C71)
Just wondering is anyone else experiencing this? It’s really hard to work with like this.
Okay someone figured it out for me!
I’ll just post it here in case it helps someone else (or me next time I forget).
Head into the Project Settings/Player/Settings for Windows, Mac, Linux/ then search for HDR and turn these off.
It seemed a bit unintuitive because I’m not actually building for Windows, Mac or Linux and I would have thought it’d be more of a Settings/Preferences thing, anyway ¯_(ツ)_/¯ all good now.