hi all,
have search everywhere for a straight answer to this. I’m trying to export a Unity scene and have it overlay on top of iOS. Is there anyway to do this? Does Unity offers any solution for this kind of integration with native mobile app?
I’ve seen a demo of it on
…but the last comment says that it doesn’t work in Unity5.x -
forget to add that I have experiment with Camera's Clear Flags Settings: - set to "Depth Only"/ "Solid Color" (alpha 0)/ - nope doesn't work have also set the Camera's Culling Mask Settings: - to only the 3D object's layer - nope doesnt' work as well Unity always appears on top of iOS with a black background...
I didnt code it so you can copy and past it, but if you have any sort of programming knowledge you should be able to see what to do, but give me a min and I will post the complete code for you
Assets/SetFireC.cs(2,20): error CS0116: A namespace can only contain types and namespace declarations i take this error is this code C ? i can wait thank you very much
i really far away from C so i couldnt work it i tak this error; A namespace can only contain types and namespace declarations (lines 1 2 3 5 7 8 16 23 44.)
forget to add that I have experiment with Camera's Clear Flags Settings: - set to "Depth Only"/ "Solid Color" (alpha 0)/ - nope doesn't work have also set the Camera's Culling Mask Settings: - to only the 3D object's layer - nope doesnt' work as well Unity always appears on top of iOS with a black background...
– xpkoalzI didnt code it so you can copy and past it, but if you have any sort of programming knowledge you should be able to see what to do, but give me a min and I will post the complete code for you
– felixfors@dandelo99 Did you get it working?
– felixfors