[Updated 1.21] FPS Online Shooter Example

A simple example of FPS online shooter.

Link - Unity Asset Store - The Best Assets for Game Making

1.1

Added:

  • two bonus weapons added to the scene with a certain amount of ammunition(Burner and SciFiGun)
  • Due to the introduction of more powerful bonus weapons in the scene, the quality of the basic weapon is reduced. The rate of fire is significantly reduced.

FIxed:

  • fixed a bug when we looked strictly up or strictly down and the neck unnaturally turned or the chin went inside the chest.
  • fixed bug : when the player was flying to the spawn point during the spawn(on the YouTube presentation of the gameplay(version 1.0) package bug shown : 0.49-0.50 , 1.32-1.34)
  • Fixed the transfer of the turn of the player who did not go after the spawn, but turned

There is pretty much nothing in this asset

I agree. So I’m updating it. To add more content with each new update.

I just created the foundation. And now I add content.

I do not like the fact that you have to wait 3-4 weeks for a response from the moderators of the product publication - I’m very nervous and panicky. But I like that the already published package is being updated very quickly (1-5 days). It’s more convenient for me. Сreate an initial version. then complement it with fillings. I feel so comfortable working

And so I put a cheap price. And I always show the video gameplay in order not to cheat about the amount of content.

this asset using photon ??? or what

My package uses “PUN”(Photon Unity Networking)

My package is connected to the photon server, but it does not directly manage the server.
Only send commands to the server and get commands from the server.
This technology has a high abstraction. With the help of this technology it is easier to programmatically create network games.

Link to package - Unity Asset Store - The Best Assets for Game Making

1.2

Added:

  • hp, damaged, burning status from flamethrower
  • new weapon : bazooka
  • ammo and health icons in the player’s camera
  • now send over the network a beam of a pistol(“BasicGun”)
    FIxed:
  • sometimes the explosion of the ElectricGrenade was repeated (before removal)
  • camera does not twitch after spawn and does not play the sound of falling
  • direction of the fiery ray
  • fix light - from the glow of a flamethrower
  • the hand turns green
  • fixed a bug where a player dies by firing a flamethrower
  • the flamethrower continues to fire

1.21

FIxed:

  • fix system of frags fix
  • Damage caused by a Bazooka fix
  • Damage caused by a SciFiGun
  • fixed number of network calls MinusHp, Die

Hello, i just got this and i need help?

What do you need help with? Did you write to me in the mail? Sorry, I did not understand your request. You can elaborate (in detail) your thoughts

"Can you please send me the exe file for "
https://drive.google.com/file/d/0BzmrMMw2JROCZzNiRmdKcHFjRUE/view

“If you can rename the exe file to TSD Survival”
You can not rename it. Build will not start. You need to compile anew the project under a different name

“upload my image as a favicon”
icon of the game? file exe?
Edit → Project Settings → Player

@Kurtav This asset looks pretty interesting for the price of it. Is this still being developed?

@Justice0Juic3
Sorry. Work in Asset Store does not bring income because of the huge competition (large packages with a huge amount of code and big discounts). I work in a normal indie company. I will not work at the Asset Store this year.

Okay I understand, but can I ask you for questions related to this asset still?
I just bought it this week, you should’ve noticed :stuck_out_tongue:

yes
You can also ask questions in the mail(aleksandronto@gmail.com)

1 Like