Upgrading old WebPlayer Project 2.5->3.2 - Shader Problem

I have here a webplayer project made in the old unity 2.5 and now it need some mods, the main problem are the shaders, ALL materials are displayed with the default color “magenta” on the webplayer(normal on the editor), if the shader is changed the material is displayed normally,

Any thoughts?

Same problem here, couldn’t find anything regarding if there is a difference between standalone and webplayer supported shaders.

Just a random thought, are they lightmapped shaders?

Nope, just a basic specular shader with cartoon outline.

There should be no difference between a webplayer and standalone when it comes to shader support. I’m guessing a bug in linking shaders with a webplayer build, if the OP is correct that setting them via script is a workaround.

I’d submit a report. Strange that you two are the only folks who encountered it so far from a google search. I’m sure it’s something that would have popped up when doing QA for the 2.x->3.x webplayer upgrade.

Allready rewrote the shader with problem