Odd question, I am creating an RPG with a bunch of items that can go into the players inventory and should have icons. Now the way my inventory works I store a Transform of the item so that it can be spawned back into the game later. The objects are of course all prefabs, and in the unity editor they all have icons that appear to be isometric snapshots of the item in question. It would save me a ton of time and resources if I could use that automatically generated icon image in my inventory instead of having to make one for each and every single item in my game. Is this possible? and if so can I get it out of a transform?
Thanks in advance : )
Good question, I'm interested in seeing a good response. I'm sure it'll come in handy later on.
– tw1st3dShould I assume that since this question has been largely forgotten there is simply no way of doing this : ?
– CiberX15It's been a day, I wouldn't call that "largely forgotten".
– HoeloeNo one has ever accused me of being patient X P THREE MINUTES HAVE PASSED MY POST HAS BEEN FORGOTTEN AGAIN!!!!!! X D
– CiberX15Ok how about now, can it be considers largely forgotten now? X P
– CiberX15