V-Lights True Volumetric Lights now in Asset Store

Can you send me some screen shots. You can contact me at brianvlights@gmail.com I can take a closer look.

sure, will make a video :wink:

Here you can see how it flips direction all time
When I apply VLIghtInterleavedSampling to camera everything looks correct without this bug

Thanks mm_ASH. I’ll take a look at that. What version of Unity are you using and also what platform are you on?

Unilty 5.2.2p4
platform PC standalone
Seems on DX11 everything is fine

Thanks mm_ASH I’ll take a look at it tonight.

Just purchased this asset, to use it in a ship simulator for search lights. With longer range than a few meters, the result look really bad.

Also the values for cone angle, lenght etc. should be linked up, so that you do not have to adjust both the lightsource and the volume visualization separately.

If you compare this asset to other assets in the same price range (USD 50), the cost/benefit ratio is very bad.

Sorry it did not fit your needs olavrv. I’m open to suggestsions on improving the asset. You can contact me directly at brianvlights@gmail.com for support and I can provide a refund also.

Have you tried using the interleaved sampling or increasing the number of slices on the light?

Thank you