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How to configure URP for a 2D pixel art game while utilizing a perspective camera
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6
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95
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November 9, 2026
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Shader Build Settings and fast compilation
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12
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712
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November 9, 2026
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Color mismatch (PS and VFX Graph)
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2
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64
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November 8, 2026
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Shader Graph preview looks fine, but texture is stretched and cut off on the actual Unity sphere
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1
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73
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November 3, 2026
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2D outline with texture sprite in multiple invading neighbor frame
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2
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436
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November 2, 2026
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Gamma vs Linear Space
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104
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71827
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November 1, 2026
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PSO Caching Improvements in Unity 6.5
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12
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5368
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September 3, 2026
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Multi-Draw Indirect (MDI) Native Plugin for Unity 6
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23
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2027
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October 29, 2026
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Shader preparing variants count ignoring skip unused shader features setting
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1
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94
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October 28, 2026
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Is metalCompileShaderBinary safe to use in production?
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0
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44
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October 27, 2026
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[For Hire] Experienced Game Artist with Over a Decade of Experience Seeking Exciting Opportunities
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13
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1194
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October 23, 2026
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Shader stripping stripping out shaders that are neccesary
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36
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2298
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October 12, 2026
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What causes transparent shader to render differently in scene view and game view?
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0
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51
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October 19, 2026
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Is it possible to use NVIDIA HLSL Extensions in Unity?
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9
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1498
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October 18, 2026
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Getting textures with screen-space UV to scale with camera distance in shader graph
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26
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5575
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October 16, 2026
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Is there a way to fake cloth simulations with shaders?
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31
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470
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October 14, 2026
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Fix (kinda) for vertex/object jitter at (sanely) large world coordinates in URP (without a floating origin)
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4
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122
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October 13, 2026
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Optimize Renderer Features with Variable Rate Shading in Unity 6.1
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39
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10284
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October 12, 2026
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DirectX Shader Compiler support for DX12
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4
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633
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October 10, 2026
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Unity custom Ui shader not alpha blending properly with render to texture?
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2
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77
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October 8, 2026
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Ddx_fine and ddy_fine do not work in Unity?
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3
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92
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October 8, 2026
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How to prevent shader graph variants from getting auto stripped on build
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3
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709
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October 8, 2026
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[UIToolkit] Show a voronoi with a limited, user-defined seeds
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3
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95
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October 6, 2026
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Trying to create custom standard shader with geometric specular aliasing
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42
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11263
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October 5, 2026
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[SOLVED] Depth culling issues on shader with Vertex offset
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6
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110
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October 2, 2026
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A material (shader) blinks (flickers) at a certain angle.
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32
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9958
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September 29, 2026
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URP Transparent Distortion
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0
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66
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September 28, 2026
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Shader 'Hidden/Universal Render Pipeline/...' is not supported or has been stripped from the build
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2
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116
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September 22, 2026
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Shader Variant Collection becomes empty in builds [DX11]
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1
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180
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September 18, 2026
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Shadergraph triplanar object space normal mapping help
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61
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27822
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September 14, 2026
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