I am working on a game where the first player jumps off boat and is swimming underwater. Is there an effect that would allow the water to appear darker with less visability in the distance? Also, when the swimmer looks up through the surface of the water, is there a texture that can be applied that would visualize the movement of the surface of the water? Any input would be helpful.
Hmm, so it's like custom audio system in Unity. Sounds like perfect solution, but it's 45euro xD
– Doctor_ED