VIRTUAL CURSOR - Complete Solution

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Console Cursors is a quick and easy out-of-the-box solution for anyone trying to achieve a modern controller cursor becoming popularized in recent AAA games. With cursor screen edge boundaries, 45 unique hover animations, 45 different cursor styles to choose from, 3 different button styles, and more, you can make your game have a AAA quality console/controller navigation in just a few minutes. Console Cursor can be used for UGUI Screen Space and World Space offering endless possibilities for your game or project.
For Unity 2017.1 or higher!

SLIMUI - CONSOLE CURSORS INCLUDES:

  • 45 Unique Cursor Styles
  • Default & Hover animations for Each Cursor Style
  • Drag & Drop Prefabbed Buttons
  • Drag & Drop Prefabbed Cursor Controller
  • Extensive Online Documentation
  • Easy customization with step by step instructions
  • User Friendly Code w/ Comments and Tool Tips
  • Basic Screen Space and World Space Templates

Looks interesting.

It uses the real mouse cursor, or is a simulated mouse with an UI image, allowing to do the same actions as a mouse to press and drag UI elements?

I have been searching a way to simulate a mouse with just an UI element with press down, hold and release actions, mostly to manage multiple menus for multiple players in split screen. This could be used for something like that?

Regards.

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It switches in realtime depending on your settings for a virtual cursor that simulates the same actions as a mouse cursor. or just the normal mouse cursor. In a future update, I’ll be adding the ability to hold and drag items, but at its current state it does everything that you see in the video + tooltips and 20 more styles. A new video is coming soon showcasing that.

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Just released 2017.1 Compatibility! Console Cursors is now available to tens of thousands more developers who are using Unity 2017 for their development.

i though it was freee

It is Free + $70

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