Braindance like recording-tool for Gameplay Recording
Imagine you can do more than just record your normal View in a game. You can rewatch the whole game from everywhere in the scene and switch focusmodes like in Cyberpunks2077 brain dances or Matchrecording in some Ego-Shootergames.
Braindance:
Im building this tool just as a part of a bigger project, a research tool for my universtity, but I wanted to share some of my progress, thoughts and problems.
Right Now I stumbeld across 3 possible Ways to create this tool.
-
Find a Asset, which I havent found yet, to do the things I want.
(would be okay for me and I can focus on other things) -
Record the whole scene as a big animation and somehow replay it afterwards
→ Problem: I want to rewatch what happend without being in the Unity Editor -
Get every transform value with timestamp in my scene, save it in a file.
Reimport the file and build a interpreting unit for it, which recreates the whole scene while i am watching it.
I will to my best to build number 2 & 3. If someone allready knows how to do this easily or how big game-studios do this, tell me please.
If you thing my text is hard to understand or you find spelling mistake, well you have to live with i, Im not a english native speaker.
Update-Log:
- 12.10.2022 - Trying out multiple things, asking for help, creating a thread