The latest release of Unity’s official support for visionOS 26 is now available for all Unity Pro, Enterprise and Industry subscribers on Unity 6.3 via the 3.0 packages.
Highlights for Release 3.0
- This release includes support for visionOS 26 on Unity 6.3 and newer. For developers who want to continue building on Unity 6.0, please continue to use the 2.4 packages.
PolySpatial 3.0 Release Notes
Supported Versions
- Unity 6.000.3.0f1 or newer (Apple Silicon version only).
- Xcode 16.0 and newer
- visionOS 2.0 and newer, including visionOS 26 SDK.
Additional Known Issues
All App Modes
- Text is distorted in the Input Debug sample Scene.
- This is a known issue and we’ll be addressing this in a future release.
- Running Portal sample Scene in PlayMode with 6000.3 on a Windows machine results in repeated messages in the editor console.
- This is a known issue with current samples in 6000.3. To workaround, change the texture assigned to the Base Map of the Floor material to a texture that is not RGB8 sRGB.
- Upgrading 6000.0.22f1 URP Metal projects to 6000.3 does not appear to fully upgrade the URP asset causing passthrough black screen in XR VisionOS Metal URP samples.
- To workaround, create a new URP asset after upgrading.
Information on Earlier Releases
Refer to the previous release notes for more information on earlier releases.