Hello community.
I woke this morning and thought of an idea for a level. I decided to toy around with it in SU and didnt mind it as a very brief concept.
the mindset is that it is an ancient civilization that has built a city underground. The city is surrounded by gushing waterfalls and that is how you make your way in.
here is a basic screen of what i have made.
and from the top (not in game)
Here they are with the annotations
The Yellow lines are water movement that i aim hoping for and the red if where i with to place light cources (fire)
the second picture is where the water is coming from in respect to the first.
any ideas of ways i could pulls this idea off in unity?
Thanks
HaydenM
P.s. it would be better if the circle of water in the middle was not perfectly circular but just a hope.
P.P.S i have seen this in other engines just not sure if unity can do it.