Webcam Support in Unity (iSight or USB Camera)

I'm looking for something that can acquire video input from a builtin video camera (iSight on an iMac) or USB webcam.

Are there any free drivers/plugins out there that bring video input into Unity3d?

I’ve solved it myself now using the built-in WebCamTexture checkout my post on my site showing how to implement it

Jon Martin has got communication of flash video data via sockets to Unity working ! He's working on cleaning up the code and will release it sometime in the future.

http://www.fusedworks.com/blog/development/688

You can try this. It uses an Air application (Flash) to get the cam feed and send it to unity via a socket connection...

https://github.com/rooch84/UnityFlashCam

In this case Unity application work with web cam, but I can't understand how. I can't find a word about webcam in docs.

Hi !

This demo [Unity Video Remake: Webcam Textures - iKriz.nl][1]

[1]: Unity Video Remake: Webcam Textures - iKriz.nl is working fine.

But I think it could better to see the webcam of user that are connecting to the scene.

To see my own webcam is not really useful, don’t you think ?

Hi,

This link http://www.ikriz.nl/2011/12/23/unity-video-remake/ is working fine !

But is it possible to see the user’s webcam that are connecting to the 3D Scene ?

The actually demo show my own Webcam, it is not really useful. Don’t you think ?

Is it possible to my friend’s webcam ?

Thanks for your feedback.

Thank you I found your demo really helpful.

I was wondering if anyone has had success regarding applying the WebCamTexture to a Plane or a GuiTexture on iOS.

It works on iOS but seems to be flipped and rotated.

I can flip and rotate the pixels in the update but that is making performance very slow.

I think they have taken away WebCam support in unity4 trial version because all I can see is a logo of unity instead of a web cam picture.