WebCamTexture to RenderTexture

Hey !

Is there a way to transfert whatever the webcam is rendering to a RenderTexture ?

Cheers,

public GameObject videoScreen;
private WebCamTexture backCamera;

// Use this for initialization
void Start () {
	backCamera = new WebCamTexture();
	videoScreen.GetComponent<Renderer>().material.mainTexture = backCamera;
	backCamera.Play();

}

here is some tutorial:

private Material renderTexture;

renderTexture.mainTexture = backCamera;

cam.targetTexture = (RenderTexture) renderTexture.mainTexture;