Hi,
I am currently playing with the new WebGL export.
I have noticed that if I hit “build and run”, then at the end of the process, Unity will launch my default browser on that kind of URL : http://localhost:52519/.
But my browser (Chrome) can’t connect and return this error : ERR_CONNECTION_REFUSED.
So maybe the port is used by other programs on my computer or maybe my firewall doesn’t help.
Is there a way to run this server on another port ? Where can I find the server exe in the Unity installation folder (in Windows) ?