WebGL_IPhone_Slow

Hello Team,
I have a question regarding unity webGl for IOS. I made build with Web assembly(WASM) linker method it still does not working on iPhone’s browsers but working fine on Android’s browsers. It freeze on loading in iPhone. I got executable memory issue in my safari console. The build is working with ASM but slowly without having sound. The screenshot is attached with it please check. Waiting for your positive response.
Thanks and regards
Lakhbir

1 Answer

1

Hi @lakhbir ,

Honestly? forget it. On iOS, the browser has no “good or official” support for WebGL. In Android depends completly on the implementation of the browser or the brand.

I lost a few months trying to get a working game in webgl for iOS and Android and it’s not possible.

Regards,

Dani