It’s been a while since I used the profiler, but was in need for it now and it got Unity to freeze. Force-quit (after smashing and breaking my last good keyboard) and when re-trying it is so friggin slow that it is practically use-less. Click somewhere and wait 20-30 seconds…
Are there any known bugs?
Just crashed again, this time I got an error message; Out of Memory. One would think 6GB should be enough
Anyways, sent in an error report to Unity with the whole project packed.
I assume this is happening with deep profiling enabled?
There are known performance problems with deep profiling. We’re working on it.
Until we get them fixed, BeginSample and EndSample are your friends.
As for the crash, what’s the bug report number so we can look into it?
Thanks for the quick reply. No need to rush things though, I’m not really in a hurry I just got a little frustrated
The case number is 458323.