We’re in the business of making money eventually right? Some of us are already doing so - to which I congratulate you on. I hope to be successful like you someday. That being said, I’d like a brief chat on the title.
I got into this hobby, because I was modding a PC game every day my freshmen year of HS. This was back in 2006, I think. I didn’t get into Unity until well after. Over the course of time, I gradually had to lower my expectations in-order to align my ideas with my skills. I feel as though I’m at a comfy level to produce games I wanted to all those years ago. However, I don’t believe many people will be into them. Here’s two for example:
NOTE* I should clarify that these are screenshots from Fighting Cup and Zero Divide. Not well known games originally produced for N64 and PS1. While I certainly didn’t make these, I can make assets quite similar to them. They were my original inspirations.
I’m smitten with the era of the 90’s. MM/OOT are another two I’d love to make my own rendition of.
I look at easier pursuits like Who’s your Daddy?, Amazing Frog? and think to myself - I could make these, I want profits. But I’m bored, I don’t want to make these games. Just thinking of it now, perhaps it’s because I lack original ideas. That I’m drawing inspiration from a previous source. Idk.
What does everyone else think? Do you think about producing games for other people or yourself? How do you stay motivated if you’re not personally interested?
