I’m seeing a lot of posts (here and other places around the web and real world) of people complaining about the pricing, licensing and distribution of their games.
“Games cost too much in Australia” (they really do, btw)
“I can only install this on 14 computers”
“I paid for this game, why can’t I sell it as my own?”
Ok, some of that is exaggerated, but you get the idea.
Now, I’m of the mindset of not wanting to insult my players. Of not wanting to squeeze them for every last penny, just because I can. I would like to think that, if I create an amazing game and open it to everyone, equally, I would receive endless praise, everyone would play and love the game, people would buy 15 copies for their unborn grandchildren, and parades would be held in my honor.
I would like to think that, but I would be wrong.
You know what would happen? The handful of people that wouldn’t STILL find something about the price or licensing to complain about, would respond with, “psh, damn right I’m only paying a penny for this game, you corporate bastard”
M@therF&c$er, I should knock the taste out of your mouth.
So in the end, it typically comes down to, if you trust people to support you because you’re benevolent, you will be sorely disappointed… every time.
This, tragically, leads to the jaded and cynical response that is common in the industry of “F**k you, pay me.” And that goes for everyone! Developers, publishers, players, indies, AAA studios, freelancers, etc, etc.
Now personally, I don’t complain. When I can afford it, I’ll grab a game that catches my eye. I don’t run 18 machines, nor do I swap out hardware every 3 months, so I don’t give a crap how many machines I’m “allowed” to install it on. If I can’t afford it, I don’t play it (which is a shame with the endless variety out there). And when I lose interest, I don’t auction it off to recoup my cost. It gathers dust (literal or metaphorical).
But I do understand where people are coming from. My point is, where are you people when developers DO give you something for free? Or the DO open up their licensing. Sure, you’re the first in line, but no one hears a peep out of you, and this act of kindness is washed away and forgotten.
Unity is a prime example of this! People actually complaining about the $1500 price tag? Are you kidding me? Not only is that dirt cheap for a game engine of this quality, but they released the damn thing for FREE. Not because they had to, but because they wanted you to get in and try it out. No licensing fees, no royalties. Just make a game and enjoy.
In conclusion, if you want developers and publishers to actually be generous and open with you, support them! Don’t be a selfish, entitled a$$hat. Thank them!