Trying to get my app to run on a Raspberry Pi 2 with Windows IoT using Universal 10 build. Followed the steps that others seem to be using with success, including checking the Unity C# Projects box.
Using 5.2.1p1 to get around some of the other name spacing bugs.
When I try to build, I get compiler errors for the Socket and Thread objects.
Just a couple of examples, but every function I call on the objects results in an error:
Assets\Scripts\UdpBroadcastClient.cs(48,10): error CS1061: ‘Socket’ does not contain a definition for ‘Close’ and no extension method ‘Close’ accepting a first argument of type ‘Socket’ could be found (are you missing a using directive or an assembly reference?)
Assets\Scripts\UdpBroadcastClient.cs(111,11): error CS0117: ‘Thread’ does not contain a definition for ‘Sleep’
Anyone have some ideas?