Multiplayer & Networking


Matchmaker Discuss matchmaking queues and skill-based matching with Matchmaker. Netcode for Entities Discuss ECS-based multiplayer networking and ghost synchronization. Lobby Discuss creating and managing game lobbies with Unity’s Lobby service. Multiplayer & Networking Product Updates Official Multiplayer & Networking updates: new releases and patch notes. Distributed Authority Discuss Distributed Authority networking and dynamic object ownership transfer. Friends Discuss friend lists, presence, and social connectivity features. Relay Discuss NAT traversal and peer connectivity with Unity’s Relay service. Transport Discuss low-level networking transport, protocols, and packet reliability. Netcode for GameObjects Discuss GameObject-based multiplayer networking and network variables.
Topic Replies Views Activity
1 1000 August 4, 2026
0 1 May 21, 2026
3 4853 March 2, 2025
83 16816 February 11, 2025
7 1039 August 17, 2026
6 208 August 15, 2026
2 174 August 15, 2026
6 183 August 13, 2026
0 76 August 13, 2026
12 179 August 13, 2026
2 73 August 12, 2026
5 548 August 11, 2026
5 2613 August 11, 2026
13 692 August 9, 2026
3 97 August 9, 2026
11 166 August 7, 2026
3 872 August 6, 2026
1 330 August 3, 2026
108 70408 August 3, 2026
2 120 July 30, 2026
6 159 July 29, 2026
9 479 July 29, 2026
0 161 July 28, 2026
18 541 July 27, 2026
9 1318 July 24, 2026
14 851 July 23, 2026
1 1109 July 23, 2026
4 388 July 22, 2026
1 89 July 20, 2026
6 504 July 15, 2026