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Multiplayer Tools 2.2.9 Released
:package: Multiplayer Tools 2.2.9 is now live! :package:
This release is focused on compatibility with the latest Unity editors, we updated a few APIs to stay aligned with editor changes, and added support for Fast Ente…
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1
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1000
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August 4, 2026
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About the Multiplayer & Networking category
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0
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1
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May 21, 2026
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How to get started with Vivox and in-game chat - On-demand webinar
Hey everyone!
Wanted to share our on-demand webinar to help you get started bringing high-quality voice comms to your multiplayer games – built with any engine, released on any platform.
If you would like to catch up o…
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3
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4853
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March 2, 2025
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[MPPM] Multiplayer Play Mode Experimental Release Now Available
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83
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16816
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February 11, 2025
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Netcode for GameObjects cant find my Scene but only when using Multiplayer Play Mode
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7
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1039
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August 17, 2026
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Domain Reload prevents hosting on next session on Netcode-for-gameobjects
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6
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208
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August 15, 2026
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[Mirror] Large Delay when Adding Player
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2
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174
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August 15, 2026
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Changing ownership of distributed object causes NetworkVariable to desync
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6
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183
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August 13, 2026
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Please use SystemGroups
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0
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76
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August 13, 2026
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Unity Editor Memory Leak Bug During Multiplayer Test
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12
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179
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August 13, 2026
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Proper way to strip owner-only components from ghosts a client doesn't own?
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2
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73
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August 12, 2026
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Token Exchange failed due a failure with the web request
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5
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548
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August 11, 2026
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Why do I get "RelayServiceException: Not Found: join code not found" half of the time?
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5
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2613
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August 11, 2026
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Distributed Authority intermittent client connect failure: Relay established, but no Accepted / connect times out
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13
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692
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August 9, 2026
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Synchronized object transform as a mirrored movement
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3
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97
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August 9, 2026
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Unity Netcode scene loading stops working fo clients when adding ~20 in-scene NetworkObjects
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11
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166
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August 7, 2026
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Best way to use video chats?
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3
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872
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August 6, 2026
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Unity relay API blocked in countries like Turkey and Russia?
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1
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330
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August 3, 2026
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Socket: unable to join multicast group
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108
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70408
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August 3, 2026
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What's the proper way to spawn a ghost prefab referenced with an EntityPrefabReference?
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2
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120
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July 30, 2026
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Netcode NetworkList "ObjectDisposedException: The Unity.Collections.NativeList`1" when switching active scene
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6
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159
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July 29, 2026
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NetworkManager.Singleton.OnClientConnectedCallback why this callback is only woking on host its not woking on the local clints why
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9
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479
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July 29, 2026
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Multiplayer Service Package v2.3.0 is now publicly available
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0
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161
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July 28, 2026
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Updating Netcode for Gameobjects broke local games and multiplayer games
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18
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541
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July 27, 2026
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:tada: Netcode for GameObjects v2.13.0 is now publicly available
:package: Netcode for GameObjects 2.13.0 is now live! :package:
This release is focused on compatibility with the latest Unity editors, we updated a few APIs to stay aligned with editor changes, and added support for Fa…
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9
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1318
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July 24, 2026
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Mysterious ghost character trailing regular character
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14
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851
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July 23, 2026
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:tada: Netcode for Entities v1.14.0 is now publicly available
:package: Netcode for Entities 1.14.0 is now live! :package:
We remain committed to supporting Netcode for Entities on older Editor versions until the end of their official support lifecycle. As a reminder we became a co…
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1
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1109
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July 23, 2026
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Input from VirtualClients don't respect window focus
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4
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388
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July 22, 2026
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Timeline for Linux support in the Unity package (specifically text chat)
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1
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89
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July 20, 2026
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Distributed Authority error on session creation (MatchmakeSessionAsync)
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6
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504
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July 15, 2026
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