Hello everyone,
I am currently developing a modular building generation tool for Unity: Building Architect. The goal is to offer a clean, extensible, and professional system for generating complete buildings (façades, roofs, variations, etc.) from modules.
Building Architect is designed as a flexible, modular building‑generation framework for Unity.
The goal is to let developers create residential, commercial, or industrial buildings quickly, while keeping full artistic control.
Every part of the system is customizable: you can plug in your own 3D modules (walls, roofs, balconies, chimneys, windows, props, etc.) to define your own architectural language.
One of the core strengths of the system is that it is completely style‑independent. Whether you want medieval villages, modern city blocks, industrial zones, or futuristic megastructures, the generator adapts instantly — simply replace the modules and Designs.
The underlying procedural architecture remains consistent, allowing artists and designers to focus on creativity rather than technical constraints.
Important: Building Architect is an editor‑only tool.
It is designed for level design, world building, and content creation inside the Unity Editor — not for runtime generation.
The generated buildings are structured with performance in mind: they are cleanly segmented, LOD‑friendly, and perfectly suited for Unity’s occlusion culling workflow. This makes the system ideal for large scenes, open worlds, and production‑ready environments.
The project is progressing very well, and I am starting to share the progress here to gather your feedback and suggestions.
What already works:
-
Complete generation of facades (ground + upper floors)
-
Flat roof system
-
Sloped roof system with perfect alignment of all 4 sides
-
Global stretch to support any dimension (41m, 37m, etc.)
-
Clean modular pipeline
-
Unity menu: Blackant Master Studio → Building Architect → Building Generator
-
Clear and extensible architecture
ROADMAP
Coming soon:
-
Textured Modules
-
Balcony modules
-
Fireplaces
-
Velux windows
-
Billboards
-
Streetlights
-
Modular electrical cables
Screenshots
Interiors (walls, rooms, stairs, doors, windows, floors)
And it can also be used for 2D buildings designs
Feedback
Feel free to tell me what you would like to see in this tool. I am open to suggestions for improving the workflow or adding modules.









































